Remix 06: Blending, Bending, and Befriending Content
Innovative Content Development in New Media has some of the following characteristics (This is by no means a comprehensive list.):
_______________
Imaginative storytelling (Breaking the rules and building new ones)
_______________
Not derivative (but can be a copy—mush — experimental cinema and music as models)
_______________
Aware of aesthetics, form and feel (Use OF Technology — Not Used by Technology)
_______________
Creating new knowledge and information (Play in every sense of the word.)
_______________
Aware of collage, montage and other techniques of bricolage (Stories can make the impossible real — photo-realism is a dead end)
_______________
Talent (Learning and Education and Research)
_______________
Decentralized modes of information gathering, exchange and distribution (Open Source)
_______________
Interactivity (Video games create the illusion of interactivity — interactive game play should be about a complete transformation of the game by the player — interactivity becomes creativity)
_______________
Bring body movement into the video game storytelling equation (Hands are not enough — Wii)
_______________
Link popular culture, games, books, magazines, fans, television and the web into content development (Specialized studios need cultural analysts and ethnographers as much as they need creators)
_______________
Work with audiences not against them (Fan movements, fansites, fan literature)
_______________
Assume that trends will shift as quickly as they are recognized — old style marketing will not work (Time is compressed but that does not mean that clip stories will last — marketing becomes discovering stories as well as creating them)
_______________
Non-linearity, complexity and chaos are at the center of digital content creation
_______________
Simulations are only as effective as the stories that underly them — Algorithms are culture
_______________
Telepresence and visualization need haptics and vice versa (Dreams are the Royal Road into Storytelling)
_______________
Narrowcast not broadcast (P2P will become C2C)